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Ear Training Part II - First of all Steps of Becoming a Sound Engineer

I had stopped on the keyword 'spectral balance' a few days back, lets continue through our journey of keywords. The first keyword, of today, that comes to my mind while thinking about ear training is: - Dynamics: - There should not be one track or one sound which overpowers the other sounds. One should keep the 'dynamics' as stable as possible so that all the sounds are heard and can be distinguished by the ear. Also, the sound levels of the mix should not vary too much. Keeping in mind the dynamics of the mix, we move on to our next keyword 'distortion or clipping' Distortion/Clipping: - Distortion is any signal that goes over the peak of the dBs full scale. It is marked with a red light in the DAW's and digital mixing consoles. The signal of each and every track in the mix is a part of the whole and contributes to the overall balance of the mix. Make sure that the signal is not too high causing hearing damage and of course distortion! Extr

Ear Training - First of all Steps of Becoming a Sound Engineer

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Training your ear in the field of sound engineering is an important aspect. It helps us realise the hidden abilities of our ears. The ears of a sound engineer have to be different than that of an ordinary listener. He/She should be able to differentiate between the high frequencies and the low frequencies, speciality of speakers, headphones, and microphones. Here are some keywords and terms, related to ear training, which may help beginners like me venture out in the vast field of sound engineering: - Anechoic chamber: - An anechoic chamber is a chamber which is completely sound absorbent and there is no chance of sound escaping through the room or the chamber. As its name reflects, it is completely non echoic or an - echoic. Aural domain: - The domain of hearing and sensing of different sounds Impulsive sounds: - Sounds which are sharp in nature. The sounds are mostly unwanted in the field of audio engineering. Example of these sounds are clicks and pops. R